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Xavier's MMORPG Plan - Skills
Xavier's Skills Plan
Skills
Magery:
* Alchemy (still under development)- 20 (1st and 2nd Level Spells)
* Inscription (still under development) - 40 (3rd and 4th Level Spells)
* Seering (ability to see a given point on a map)(still under development) - 60 (5th and 6th Level Spells)
* Item Incantations Level 1 (ability to add certain blessings to weapons/items - skill/10 charges) - 100 (7th and 8th Level Spells)
* Mind Control Level 1 (ability to take control of small creatures - time is still being worked) - 100 (8th and 9th Level Spells)
* Spell Creation Level 1 (ability to combine spells and create new ones, up to 5th level) - 100 (10th and 11th Level Spells)
* Item Incantations Level 2 (ability to add all blessings, as well as spells to weapons - skill/20 charges) - 200 (12th and 13th Level Spells)
* Mind Control Level 2 (minimal control of all creatures, and weak-minded characters(derivitative of target intel) - time is still being worked) - 200 (14th or 15th Level Spells)
* Spell Creation Level 2 (ability to combine spells and create new ones, up to 10th Level) - 200
* Item Incantations Level 3 (ability to "bind" weapons (newbified), and enchant them (still being worked)) - 500
* Mind Control Level 3 (ability to control all charcters, regardless of intel - time is still being worked) - 500
* Spell Creation Level 3 (ability to combine all spells and create new ones) - 500
MaceFighting:
* Block - 20 (Block (duh))
* Sweep - 40 (Sweep an opponents legs from under them)
* Toe Smash - 40 (Smash someone foots - Damage and makes them pause)
* Destroy Shield - 60 (Destroy an opponents shield - POWER)
* Knee Cracker - 60 (Knock an opponent to the ground and do a bit of damage)
* Destroy Armor - 80 (Destroy a random piece of armor on the opponent - POWER)
* Stunning Blow - 80 (Whack 'em in the head and paralyze for a bit - POWER)
* Two Handed Swing - 80 (Double damage - POWER)
* Disarm - 100 (Knock opponents weapon away)
* Cripple - 150 (Double Damage and paralyze for twice as long as a stun - POWER)
* Death blow - 300 (Triple Damage and paralyze for three times as long as stun - POWER)
* DoomHammer - 650 (Quadruple damage and paralyze for four times as long as stun - POWER)
Swordsmanship:
* Block - 20 (Block (duh))
* Sweep - 40 (Cut at an opponents knees)
* Stab - 50 (Stab for 1 1/4 damage - longer range)
* Gutter - 60 (Slice at opponents stomach - can destroy clothing)
* Destroy Shield - 60 (Destroy an opponents shield - POWER)
* Stunning Blow - 80 (Hit with hilt of sword to paralyze for a bit)
* Slash - 80 (Double damage)
* Two Handed Swing - 80 (Double damage - POWER)
* Disarm - 100 (Knock opponents weapon away)
* Spinning Slice - 120 (Spin away from an attack and counter attack)
* Blade Slap - 150 (Slap with broad side of blade to paralyze for twice as long as stun - POWER)
* Power Slice - 300 (crouch and slice upward for triple damage and to destroy armor - POWER)
* Behead - 750 (Death blow if successful)
Acrobatics/Martial Arts:
* Duck - 20 (Duck straight under slicing attacks)
* Jump - 20 (jump over sweep attacks)
* Kick - 20 (straight kick)
* Punch - 20 (straight punch)
* Roll - 30 (roll away or under power attacks)
* High Kick - 30 (kick in the head)
* High Punch - 30 (punch in the head)
* Sweep - 40 (Sweep opponent)
* Spin Kick - 50 (Spin kick opponent)
* Jump Kick - 50 (Jump kick opponent - POWER)
* Grab - 50 (Grab opponent - used with other moves for multiple hits)
* Spin Around - 60 (Spin away and behind opponent)
* Eye Gouge - 60 (Paralyze opponent for a bit - only if they have no helmet on)
* Throat Punch - 60 (Paralyze opponent for a bit - only if they have no gorget on)
* Heart Stopper - 60 (Paralyze opponent for a bit - only if they have no chest piece on)
* Pressure Point Blow - 60 (Paralyze opponent for a bit - only if they have no arms on)
* Groin Kick - 60 (Paralyze opponent for a bit - only if they have no legs on)
* Drop Kick - 70 (1 3/4 damage - POWER)
* Two Fisted Punch - 80 (Double damage - POWER)
* Disarm - 100 (TAKE opponents weapon - POWER)
* Stunning Blow - 150 (Stun opponent for two times as long as eye gouge)
* Break Arm - 300 (used with Grab to paralyze for three times eye gouge time and triple damage)
* Break Leg - 300 (used with Grab to paralyze for three times eye gouge time and triple damage)
* Suffocate - 400 (used with Grab to paralyze opponent for 4 RL minutes - opponent must not have gorget on and must be paralyzed when grabbed)
* Break Neck - 600 (used with Grab to paralyze for four times eye gouge time and quadruple damage - POWER)
* Death Blow - 700 (death blow if opponent is not wearing a helmet - POWER)
I got tired of typing. I will update more later on. Send me feedback!